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      <title>Currently</title>
      <link>http://www.kavinay.com/currently/</link>
      <description>Current interests, preoccupations and other compulsive behaviour.</description>
      <language>en</language>
      <copyright>Copyright 2006</copyright>
      <lastBuildDate>Sat, 05 Nov 2005 14:26:55 -0800</lastBuildDate>
      <generator>http://www.sixapart.com/movabletype/?v=3.2</generator>
      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

            <item>
         <title>John Jacob Jingleheimer Schmidt</title>
         <description><![CDATA[<p><em>John Jacob Jingleheimer Schmidt,<br />
his name is my name too.<br />
Whenever we go out,<br />
the people always shout,<br />
there goes John Jacob Jingleheimer Schmidt.<br />
Na, na, na, na, na, na, na.</em></p>

<p>I find myself singing this song even after putting my son to sleep. I hum it in the shower, mutter it while I drive and sing it repeatedly to my little guy, but I&#8217;m still not tired of it.</p>

<p>Strange&#8212;I guess I&#8217;ve never appreciated the <b>infectiousness of children&#8217;s songs</b> until now.</p>

<p>I guess it could be worse for people who get stuck listening to me&#8212;I could be constantly repeating <i>&#8220;This is the song that never ends&#8221;</i> instead.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2005/11/john_jacob_jingleheimer_schmidt.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2005/11/john_jacob_jingleheimer_schmidt.php</guid>
         <category>Singing</category>

         <pubDate>Sat, 05 Nov 2005 14:26:55 -0800</pubDate>
      </item>
            <item>
         <title>Dora the Explorer</title>
         <description><![CDATA[<p>So I&#8217;ve been watching and listening to a lot of Dora the Explorer recently. What started out as an attempt to learn why the adventures of a little Mexican girl and her monkey are so appealing to my neice, has also provided me with some strange observations to chew on:</p>


<ul>
<li>Is Dora short for Isadora or Pandora?</li>
<li>Why does the backpack sound like Nathan Lane?</li>
<li>Why hasn&#8217;t somebody put two bullets into the back of Swiper&#8217;s head?</li>
<li>Who would win in a caged deathmatch, Dora or <a href="http://pbskids.org/caillou/?">Caillou</a> </li>
<li>Why hasn&#8217;t Jerry Falwell <em>outed</em> Boots yet?</li>
</ul>

]]></description>
         <link>http://www.kavinay.com/currently/archives/../2005/10/dora_the_explorer.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2005/10/dora_the_explorer.php</guid>
         <category>Watching</category>

         <pubDate>Mon, 03 Oct 2005 08:24:03 -0800</pubDate>
      </item>
            <item>
         <title>Clone Wars Season 3</title>
         <description><![CDATA[<p>Did you know that:</p>


<ul>
<li><a href="http://www.starwars.com/databank/character/kitfisto/?id=eu">Kit Fisto</a> speaks in an unaccented and suave tone? </li>
<li><a href="http://www.starwars.com/databank/character/countdooku/?id=eu">Count Dooku</a> is not as geriatric with a lightsaber as Christopher Lee?</li>
<li><a href="http://www.starwars.com/databank/species/ithorian/?id=eu">Ithorian</a> Jedi are pretty damn cool?</li>
<li><a href="http://www.starwars.com/databank/character/macewindu/?id=eu">Mace Windu</a> is one bad mutha?</li>
</ul>



<p>Neither did I, until I saw the beginning of the third season of the Star Wars: Clone Wars cartoon. A stylish animated series created by <a href="http://www.starwars.com/bio/genndytartakovsky.html">Genndy Tartakovsky</a>, the creator and director of Samurai Jack, the Clone Wars cartoons have been <strong>the only Star Wars material worth consuming</strong> during the lull between Attack of the Clones and the upcoming Revenge of the Sith.<sup class="footnote"><a href="http://www.kavinay.com/currently/archives/../2005/03/clone_wars_season_3.php#fn1">1</a></sup>  </p>

<p>Within just the first episode of the Clone Wars cartoon&#8217;s final season, we are subjected to more momentous pre-Episode <span class="caps">III </span>developments than have so far transpired in similar comic and novel offerings set in the period before the collapse of the Republic and the rise of the Empire.  </p>

<p>This final season&#8217;s combat scenes are surprisingly intense and original. In fact, Chapter 23 features a stunning a battle for Coruscant that manages to channel more badass jedi mojo through Mace Windu than any other Star Wars creation to date. And don&#8217;t even get me started on the latter scenes involving General Grievous&#8230;</p>

<p>Tartakovsky&#8217;s animated rendition of Star Wars is sheer genius&#8212;if you don&#8217;t believe me then just have a look at the Cave Painting scene in Chapter 24. Yet, perhaps Tartakovsky most important feat of all has been his ability to impress George Lucas enough to allow the Star Wars creator to reveal several important pre-Episode <span class="caps">III </span>plot points via Clone Wars. I&#8217;m not going to spill any spoilers, but Clone Wars seems to be required viewing for any fan who wants to know exactly what&#8217;s happening before Episode <span class="caps">III </span>kicks off.</p>




<br />
<hr />





<p class="footnote" id="fn1"><sup>1</sup> Though it is not a feat as impressive as some of this cartoon series&#8217; other accomplishments, Clone Wars also happens to be notable as the first Star Wars cartoon to not stink worse than a steaming heap of bantha crap.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2005/03/clone_wars_season_3.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2005/03/clone_wars_season_3.php</guid>
         <category>Watching</category>

         <pubDate>Fri, 25 Mar 2005 12:40:32 -0800</pubDate>
      </item>
            <item>
         <title>Labyrinth</title>
         <description><![CDATA[<p><img alt="Labyrinth" src="http://www.kavinay.com/currently/images/junoreactor-labyrinth.jpg" width="150" height="150" class="imgright" />Labyrinth, Juno Reactor&#8217;s 4th album has just been released. It&#8217;s better than Shango, but I suppose nothing could be expected to top Bible of Dreams. Now, if you will excuse me, I&#8217;m going to spend the next fifty-six minutes and forty-nine seconds using every object in the house as a percusive surface.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2004/10/labyrinth.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2004/10/labyrinth.php</guid>
         <category>Listening</category>

         <pubDate>Tue, 26 Oct 2004 00:09:31 -0800</pubDate>
      </item>
            <item>
         <title>The Complete Robot</title>
         <description><![CDATA[<p>I have to admit that I find that the quality of Isaac Asimov&#8217;s Foundation series trails off sharply after the stories involving <i>The Mule</i>. The two novels following <b>Second Foundation</b> seem to have found Asimov running out of steam, leaving the stories plodding along and lacking the flair of a tight and imaginative tale. Perhaps that&#8217;s why I&#8217;ve found reading <b>The Complete Robot</b> to be such a delight. </p>

<p>I have always felt that Science Fiction&#8217;s strongest form is the short story and Asimov&#8217;s pioneering tales about robots proves him to be a master of the short narrative. Collecting nearly all of Asimov&#8217;s robot stories, this anthology is packed with the tales that have shaped our modern conception of robotics. </p>

<p>I&#8217;m only half way through the anthology, but atleat one of the examinations of Asimov&#8217;s Three Laws of Robotics is absolutely priceless. <i>Reason</i> concerns a QT-1 (AKA &#8220;<i>Cutie</i>&#8221;), a robot whose emergent belief system leads it to conclude that its creators could not possibly be humans. Despite the arguments of its roboticists, Asimov&#8217;s engineering odd-couple Gregory Powell and Mike Donovan, Cutie ends up rejecting human manufacturers as a matter of <i>logical necessity</i>:</p>

<blockquote><p>I say this in no spirit of contempt, but look at you! The material you are<br />
made of is soft and flabby,  lacking  endurance  and  strength&#8230;periodically you pass into a coma, and the least variation in temperature, air pressure,<br />
humidity or radiation intensity impairs your efficiency. You<br />
are makeshift&#8230;.these are facts which,  with the self-evident<br />
proposition that no being can create another being superior to<br />
itself, smashes your silly hypothesis to nothing.</p></blockquote>

<p>Robot metaphysics is thus born and Cutie&#8217;s ensuing dedication to mechanical prophethood is as amusing as it is disturbing. The story is simply fantastic and sterling example of why Isaac Asimov is a masterful storyteller.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2004/05/the_complete_robot.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2004/05/the_complete_robot.php</guid>
         <category>Reading</category>

         <pubDate>Fri, 14 May 2004 10:58:46 -0800</pubDate>
      </item>
            <item>
         <title>Star Wars: Knights of the Old Republic</title>
         <description><![CDATA["<i>NGHOOOOOOWWWWWRRR NGH GHROOOOWWWHRRRL!</i>" 

That's wookie for "egads, <a href="http://www.bioware.com/games/knights_old_republic/">Star Wars: Knights of the Old Republic</a> is such a fantastic game that my website now threatens to fall into disrepair. I swear, this combination of Star Wars with <a href="http://www.bioware.com/">BioWare Corp</a> is just unfair. If enough über-geeks fall prey to this captivating game, the internet as we know it may well cease to exist!"

<i>Note</i>: Yes, <a href="http://www.starwars.com/databank/species/wookiee/?id=eu">Shyriiwook</a> is a <b>very expressive language</b>.]]></description>
         <link>http://www.kavinay.com/currently/archives/../2004/03/star_wars_knights_of_the_old_republic.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2004/03/star_wars_knights_of_the_old_republic.php</guid>
         <category>Playing</category>

         <pubDate>Thu, 25 Mar 2004 23:30:48 -0800</pubDate>
      </item>
            <item>
         <title>Sharpe and Hornblower Series</title>
         <description><![CDATA[Yup, I seem to be <b>binging</b> on british military stories set in the early 19th century. Following Horatio Hornblower and Richard Sharpe, the signature characters of authours C.S. Forester and Bernard Cornwell respectively, I have become completely immersed in the period of warfare conducted in the name of <i>His Most Brittanic Majesty</i> <a href="http://en.wikipedia.org/wiki/George_III_of_the_United_Kingdom">King George III</a>. I blame my fascination completely on the ability of both authours to engrossingly articulate the martial society and grim campaigns that permeated a British serviceman's life during the Napoleonic Wars.

I had always grown up wondering why so many <a href="http://grognard.com/">grognards</a> obsessed over Napoleonic wargames. Now, having read such exemplarly historical fiction about the era, I can only confess my own desire to join their ranks. Yes, I become exponentially more ancient by the minute.

By the way, <a href="http://en.wikipedia.org/wiki/Main_Page">Wikipedia</a> is a fantastic companion for background regarding the events touched upon in either series. The <a href="http://en.wikipedia.org/wiki/1800s">timeline entires</a> in particular are especially useful.]]></description>
         <link>http://www.kavinay.com/currently/archives/../2004/03/sharpe_and_hornblower_series.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2004/03/sharpe_and_hornblower_series.php</guid>
         <category>Reading</category>

         <pubDate>Mon, 15 Mar 2004 12:48:50 -0800</pubDate>
      </item>
            <item>
         <title>Juno Reactor</title>
         <description><![CDATA[Whatever else I might feel about the latter two Matrix movies, I think the decision to include Ben Watkin's--the driving force behind <b>Juno Reactor</b>--instrumentals into the movies' sound design was pure genious. From frenetic psychedelic trance to atmospheric world-ambient, Juno Reactor's wide range of tones and beats lends their music a fantastic cinematic quality.

I remember nearly <b>leaping from my seat</b> when the score for Reloaded delightfully mixed in distinctive Juno Reactor beats into the <i>Neo's First Flight</i>, <i>Teahouse</i>, <i>Burly Brawl</i> and <i>Car Chase</i> scenes. Even better, Revolutions' Juno Reactor tracks,"<i>The Trainman Cometh</i>", "<i>Tetsujin</i>" and "<i>Navras</i>"--used in the <i>Trainman Chase</i>, <i>Club Hel Fight</i> and <i>End Credits</i> respectively--were jawdropping experiences as a movie-goer. I love movie scores, but I never expected to hear something in the theatre that I could <b>bugout</b> too.

From then on, my cd player has enjoyed a steady diet of Juno Reactor's above-mentioned Matrix tracks and full-length albums. 

* <b><i>Transmissions</i></b> is a thumping bit of Goa-trance that--unlike most work in the genre--is not limited to only being spun at a club or rave.
* <b><i>Bible of Dreams</i></b> was the work which got me hooked through the wonderful African and Persian/Indian blend of "<i>Conga Fury</i>" and "<i>God is God</i>"
* <b><i>Shango</i></b> is the genre bender that embraces Juno Reactor's movement towards combining cutting edge effects with old world percussion and vocals.

I'm left eagerly awaiting a new album coming sometime this year. Hopefully it will feature more collabarations with the Taiko drumming of <i>Gocoo</i>--meaning that I just may have to <b>get off my ass</b> if they tour anywhere close to Vancouver.

<a href="http://www.reactorleak.com/biography.html">Ben Watkins</a>, you're my hero.]]></description>
         <link>http://www.kavinay.com/currently/archives/../2004/02/juno_reactor.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2004/02/juno_reactor.php</guid>
         <category>Listening</category>

         <pubDate>Fri, 06 Feb 2004 09:54:48 -0800</pubDate>
      </item>
            <item>
         <title>Championship Manager 03/04</title>
         <description><![CDATA[<p>Last month brought along the <a href="http://www.sigames.com/softography_view.php?id=13">newest edition</a> in the Championship Manager series. The quintessential football sim, Champ Man is a difficult game to describe as most people tend to either love or loathe it. You really have to be a hardcore sports fan to appreciate a game with <b>no emphasis</b> on graphics or hand-eye coordination. Instead you have to be the kind of <b>masochistic nutter</b> who can endure his team's realistic mediocrity and still be enthralled by gameplay which mirrors the scope and drama of the professional footballing world.</p>

<p>As the lack of recent blogging suggests, I've already spent too many late nights trying to raise West Ham back into the limelight.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2003/12/championship_manager_0304.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2003/12/championship_manager_0304.php</guid>
         <category>Playing</category>

         <pubDate>Wed, 03 Dec 2003 16:34:22 -0800</pubDate>
      </item>
            <item>
         <title>PHP Snippets and MT Templates</title>
         <description><![CDATA[<p>S l o w l y, I've begun to delve back into writing and tweaking little php scripts and Movable Type templates for the site. Why the long absence from developing the site wholesale? Obviously, the distractions of real life that involve people and <i>stuff</i> are an easy excuse. However, I suspect the real reason is the code nerd's equivalent of writer's block: spend too long away from your code and design schemes and any subsequent reacquaintance with these nuts and bolts feels like pulling teeth.<br />
Regardless, I am sorting my way back into the flow of the site, so in the next few weeks you should hopefully see several functional addtions to the site, such as visitor sessions that will remember and cycle the photos on the main page, etc. Along with all this is, of course,  a mind-numbing series of changes to how the site operates and organizes itself under the hood.<br />
Wish me luck.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2003/10/php_snippets_and_mt_templates.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2003/10/php_snippets_and_mt_templates.php</guid>
         <category>Coding</category>

         <pubDate>Sun, 19 Oct 2003 16:37:07 -0800</pubDate>
      </item>
            <item>
         <title>Cowboy Bebop</title>
         <description><![CDATA[<p>It took a few episodes for me to really get into this series, but certainly by episode #5 or so I was hooked. Take pinches of bounty hunting, space-faring, add a healthy dose of jazz and you have what is probably the most pleasingly unorthodox anime in existence.</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2003/09/cowboy_bebop.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2003/09/cowboy_bebop.php</guid>
         <category>Watching</category>

         <pubDate>Mon, 15 Sep 2003 11:10:48 -0800</pubDate>
      </item>
            <item>
         <title>Gundam Seed</title>
         <description><![CDATA[<p>I'm about 7 episodes into this anime series and what's odd about it is that it seems to be the equivalent of traditional Gundam meets Macross and Gundam Wing in terms of space opera and style. The production quality is enough to make me think that most US tv-animation studios should simply close up shop in the face of what Sunrise is able to release for a 52 episode televison show. Honestly, name a recent domestic cartoon series which features animation that doesn't immedietly remind you of remedial geometry and construction paper?</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2003/07/gundam_seed.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2003/07/gundam_seed.php</guid>
         <category>Watching</category>

         <pubDate>Mon, 21 Jul 2003 17:59:45 -0800</pubDate>
      </item>
            <item>
         <title>Transmetropolitan</title>
         <description><![CDATA[<p>by Warren Ellis</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2003/02/transmetropolitan.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2003/02/transmetropolitan.php</guid>
         <category>Reading</category>

         <pubDate>Sat, 15 Feb 2003 15:45:50 -0800</pubDate>
      </item>
            <item>
         <title>A Season with Verona</title>
         <description><![CDATA[<p>Lovely book</p>]]></description>
         <link>http://www.kavinay.com/currently/archives/../2002/11/a_season_with_verona.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2002/11/a_season_with_verona.php</guid>
         <category>Reading</category>

         <pubDate>Tue, 19 Nov 2002 10:16:04 -0800</pubDate>
      </item>
            <item>
         <title>PHP content switcher</title>
         <description></description>
         <link>http://www.kavinay.com/currently/archives/../2002/11/php_content_switcher.php</link>
         <guid>http://www.kavinay.com/currently/archives/../2002/11/php_content_switcher.php</guid>
         <category>Coding</category>

         <pubDate>Mon, 18 Nov 2002 10:19:56 -0800</pubDate>
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